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/*******************************************************************************
*
* Copyright 2017 Stefan Majewsky <majewsky@gmx.net>
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/
package i3status
import (
"encoding/json"
"fmt"
"os"
"sort"
"time"
)
//Exec executes the i3status applet and returns an exit code (0 for
//success, >0 for error).
func Exec(args []string) int {
//start protocol (we handle errors here for once because if stdout is
//working, we have nothing left to do)
_, err := os.Stdout.Write([]byte("{\"version\":1}\n[\n"))
if err != nil {
fmt.Fprintf(os.Stderr, err.Error())
return 1
}
//main loop
currentBlocks := make(map[string][]Block)
for {
//prepare clock (this is inline instead of split into a separate function
//because the wallclock also drives the main loop's clock, see below)
now := time.Now()
currentBlocks["clock"] = []Block{
{
Name: "clock",
Instance: "date",
Position: PositionClock,
FullText: now.Format("2006-01-02"),
ShortText: " ",
Color: "#AAAAAA",
SeparatorBlockWidth: 6,
},
{
Name: "clock",
Instance: "time",
Position: PositionClock,
FullText: now.Format("15:04:05"),
},
}
//prepare other blocks
currentBlocks["battery"] = getBatteryStatus()
currentBlocks["network"] = getNetworkStatus()
//put blocks in rendering order
var allBlocks []Block
for _, blocks := range currentBlocks {
allBlocks = append(allBlocks, blocks...)
}
sort.Sort(byPositionAndInstance(allBlocks))
//write output
buf, err := json.Marshal(allBlocks)
if err == nil {
os.Stdout.Write(append(buf, ',', '\n'))
} else {
//this should not happen, but if it does, fall back to just encoding the
//error string (which always works, otherwise wtf)
buf, _ = json.Marshal(err.Error())
fmt.Printf(
`[{"name":"error","urgent":true,"color":"#FF0000","full_text":%s}],`,
string(buf),
)
}
//sleep until the next second starts, so that the clock is always on time
nsec := 1000000000 - now.Nanosecond()
time.Sleep(time.Duration(nsec) * time.Nanosecond)
}
return 0
}
//Block is a block of text as used in the i3status protocol.
//(Not all attributes are represented.)
type Block struct {
Position Position `json:"-"`
Name string `json:"name"` //REQUIRED
Instance string `json:"instance,omitempty"`
FullText string `json:"full_text"` //REQUIRED
ShortText string `json:"short_text"`
Color string `json:"color,omitempty"` //CSS hex syntax, e.g. #123456
BackgroundColor string `json:"background,omitempty"`
MinWidth uint `json:"min_width,omitempty"`
Alignment Alignment `json:"align,omitempty"` //only plausible with MinWidth
Urgent bool `json:"urgent,omitempty"`
Separator bool `json:"separator"`
SeparatorBlockWidth int `json:"separator_block_width,omitempty"`
}
type byPositionAndInstance []Block
func (b byPositionAndInstance) Len() int { return len(b) }
func (b byPositionAndInstance) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
func (b byPositionAndInstance) Less(i, j int) bool {
if b[i].Position == b[j].Position {
if b[i].Instance == "_caption" {
return true
}
if b[j].Instance == "_caption" {
return false
}
return b[i].Instance < b[j].Instance
}
return b[i].Position < b[j].Position
}
//Alignment is the alignment of a Block.
type Alignment string
//Acceptable values for Alignment.
const (
AlignmentLeft Alignment = "left"
AlignmentCenter Alignment = "center"
AlignmentRight Alignment = "right"
)
//Position defines how blocks are ordered.
type Position int
//Acceptable values for Position, from left to right.
const (
PositionNone Position = iota
PositionNetwork
PositionBattery
PositionClock
)
//Order the given blocks byPositionAndInstance, then add a separator to the last one, then add a caption block of the same style in front.
func section(caption string, blocks ...Block) []Block {
if len(blocks) == 0 {
return nil
}
sort.Sort(byPositionAndInstance(blocks))
last := len(blocks) - 1
blocks[last].Separator = true
blocks[last].SeparatorBlockWidth = 15
return append([]Block{{
Name: blocks[0].Name,
Position: blocks[0].Position,
Instance: "_caption",
FullText: caption,
Color: blocks[0].Color,
}}, blocks...)
}
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