aboutsummaryrefslogtreecommitdiff
path: root/pkg/prompt/pwd.go
blob: 25c30bbb72ec6bf8f66945f2c75b2254cb8922f5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
/*******************************************************************************
*
* Copyright 2017 Stefan Majewsky <majewsky@gmx.net>
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*******************************************************************************/

package prompt

import (
	"os"
	"path/filepath"
	"strings"
)

//Directory contains all data about a directory that the prompt needs.
type Directory struct {
	Path        string
	DisplayPath string
	InBuildTree bool
	InRepoTree  bool
	// RepoRootPath string
	NearestAccessiblePath string
}

//CurrentDirectory prepares a Directory struct for the current working
//directory.
func CurrentDirectory() Directory {
	cwd, err := os.Getwd()
	if err != nil {
		cwd = filepath.Clean(os.Getenv("PWD"))
	}
	return NewDirectory(cwd)
}

//NewDirectory prepares a Directory struct for the given path.
func NewDirectory(path string) (dir Directory) {
	dir.Path = path
	dir.DisplayPath = path

	//check if path actually exists
	dir.NearestAccessiblePath = findNearestAccessiblePath(dir.Path)
	if dir.NearestAccessiblePath == dir.Path {
		dir.NearestAccessiblePath = "" //marks that everything is okay existence-wise

		//display tag if below /x/build
		if buildPath := os.Getenv("BUILD_ROOT"); buildPath != "" {
			rel, _ := filepath.Rel(buildPath, dir.DisplayPath)
			if !strings.HasPrefix(rel, "..") && rel != "." {
				dir.InBuildTree = true
				dir.DisplayPath = filepath.Join("/", rel)
			}
		}

		//display tag if below /x/src
		if gopath := os.Getenv("GOPATH"); gopath != "" {
			repoPath := filepath.Join(gopath, "src")
			rel, _ := filepath.Rel(repoPath, dir.DisplayPath)
			if !strings.HasPrefix(rel, "..") && rel != "." {
				dir.InRepoTree = true
				dir.DisplayPath = rel
			}
		}

		dir.stripHomeDirFromDisplay()
	}

	return
}

//This part can benefit from a "return" in the middle, so it's in a separate function.
func (dir *Directory) stripHomeDirFromDisplay() {
	if !strings.HasPrefix(dir.DisplayPath, "/") {
		return
	}

	homePath := os.Getenv("HOME")
	if homePath == "" {
		return
	}

	rel, _ := filepath.Rel(homePath, dir.DisplayPath)
	if rel == "." {
		//do not display an empty DisplayPath if tags are displayed
		if dir.InBuildTree || dir.InRepoTree {
			return
		}
		rel = ""
	}
	if !strings.HasPrefix(rel, "..") {
		dir.DisplayPath = rel
	}
}

func findNearestAccessiblePath(path string) string {
	_, err := os.Stat(path)
	if err == nil {
		return path
	}
	return findNearestAccessiblePath(filepath.Dir(path))
}

func getDirectoryField(dir Directory) string {
	if dir.DisplayPath == "" {
		return ""
	}

	//highlight inaccessible path elements
	var txt string
	if dir.NearestAccessiblePath == "" {
		txt = withColor("1;36", dir.DisplayPath)
	} else {
		rel, _ := filepath.Rel(dir.NearestAccessiblePath, dir.Path)
		txt = withColor("1;36", dir.NearestAccessiblePath+"/") + withColor("1;31", rel)
	}

	//apply tags
	if dir.InRepoTree {
		txt = withType("repo", txt)
	}
	if dir.InBuildTree {
		txt = withType("build", txt)
	}
	return txt
}

func getDeletedMessageField(dir Directory) string {
	if dir.NearestAccessiblePath == "" {
		return ""
	}
	return withColor("1;41", "cannot stat cwd")
}